fishea

06-03-2002, 02:28 AM

hi, has anyone tried to draw a sine curve with the flashMX drawing functions? everything I've done with drawTo() is pretty ugly looking. anyone had any sucess w/ this?

-fish

-fish

Click to See Complete Forum and Search --> : drawing sine curves w/ curveTo() or lineTo()

fishea

06-03-2002, 02:28 AM

hi, has anyone tried to draw a sine curve with the flashMX drawing functions? everything I've done with drawTo() is pretty ugly looking. anyone had any sucess w/ this?

-fish

-fish

bit-101

06-03-2002, 04:34 PM

lets see...maybe something like...

resolution=10;

wavelength=.5;

amplitude=50;

x=0;

y=200;

lineStyle(1,0,100);

moveTo(x,y);

onEnterFrame=function(){

if(x<550){

lineTo(x, y);

x+=resolution;

angle+=wavelength;

y=200+Math.sin(angle)*amplitude;

}

}

or something like that. play around with the wavelength, resolution and amplitude.

resolution=10;

wavelength=.5;

amplitude=50;

x=0;

y=200;

lineStyle(1,0,100);

moveTo(x,y);

onEnterFrame=function(){

if(x<550){

lineTo(x, y);

x+=resolution;

angle+=wavelength;

y=200+Math.sin(angle)*amplitude;

}

}

or something like that. play around with the wavelength, resolution and amplitude.